All about car tuning

All sets in The Witcher 3. Addition "Blood and Wine"

The Witcher 3 is officially recognized as the best game of 2015 and deservedly so.

Fans have been thinking, discussing and debating about all the subtleties and great secrets of the game for a long time, but despite this, a lot of armor and weapons have not been found, even after repeatedly beating the game.

Hearts of Stone has just been released and another one is planned to be released - Blood and Wine. In this regard, you will need to make sure that you have only the best weapons with you, with which you will proudly pass all new tests. This will be discussed in this article.


Thor Lara is a rare sword that can be found by chance, if you are, of course, a favorite of fortune, or in a strictly defined place. You can only use it from level 13, but it's worth it. In addition to the main damage, this little thing will add a chance to instantly kill the enemy (2%) and cause burning (12%).

Characteristics:

  • 127 – 155 slash damage (starting at lvl 13; spreads with level)
  • Health +75
  • Strength of Aard Sign +16%
  • Chance to ignite the enemy + 12%
  • Chance for instant death of the enemy +2%

Location: The sword is located in Caer Trodle, the northern region on the island of Skellig. Some players claim that they also find weapons by chance in one of the smugglers' sea caches closer to the north of the island, but only if your character is level 15-25.


The Bear School armor set (heavy armor at the beginning of The Witcher 3) is the perfect way to turn your character into a tough, well-armored hero, but maneuverability suffers a lot, so it's worth weighing up for good or bad for you.

Characteristics:

  • Heavy armor set
  • 20% to Adrenaline Points
  • +25% pierce defense
  • +25% Rough Damage Defense
  • +30% slash defense
  • +45% Monster Defense

Location: The Bear School Armor Diagrams can be found in a ruined tower located west of the Novigrad Camp in Velen. Inside this tower are chests filled with diagrams. Next, you should get yourself a master gunsmith who will turn all these diagrams into armor. You can find one in Perch Crow in Velen, but in order for him to work for you, you need to complete the quest.


Perfectly complete the image of a heavyweight in the armor of the Bear school - a masterful silver bear sword that will make you just a real curse for all the monsters of the Continent. With high critical damage and a good chance to dismember the enemy - every battle is a chance to turn the collision into a real bloodshed.

Characteristics:

  • 373 – 457 damage
  • Critical Damage +75%
  • Chance to dismember the enemy +14%
  • Bonus experience for defeating monsters: +20%
  • +20% Adrenaline Point Gain

Location: The diagram can be found in a chest on the small island marked with a green marker, which is located in the eastern part of Lake Velen.


A devastating steel sword with mystical inscriptions and gorgeous design could be one of the best options you can find in the game. In addition, the weapon has three rune slots, which makes it an even more powerful tool.

Characteristics:

  • Required player level: 46
  • 360-440 damage
  • +10% Aard Sign Strength
  • +10% Chance to inflict Bleeding

Location: Head to the fortress of Kaer Morhen. At the pointer to it, turn south to the signal tower. There, in one of the chests, is the Sword of the Black Unicorn.


If you prefer light armor, then the Cat School armor set is the best option for you. As in the version with the armor of the Bear School, in order to wear cat armor, you must first get their diagrams, and then pump them.

Characteristics:

  • Light armor set
  • +20% attack power
  • +10% Rough Damage Defense
  • +15% slash defense
  • +15% Monster Defense
  • +45 Elemental Defense

Location: In the southeast of Skellig Island, find a cave next to which is a huge number of sirens. Deal with them and then at the entrance to the cave you will find a chest with the necessary diagrams.


The blade of this masterful devastating sword causes heavy bleeding, and the additional experience for killing opponents makes it just the perfect weapon.

Characteristics:

  • 281 damage
  • Critical Strike Chance +10%
  • Chance to cause bleeding +20%
  • Additional experience for defeating people and monsters: + 5%

Location: On the island of Ard Skelling, go to the ruins of Caer Gelen Castle. But do not enter through the main entrance, but look for a side door. Go through it, kill a couple of ghosts and a set of diagrams is simply guaranteed to you.


A truly formidable sword, with stat scaling relative to level (can be used from level 13). It has a high chance of stunning the enemy, and most importantly, it provides additional experience and funds when defeating opponents.

Characteristics:

  • 228 – 278 damage (depending on player level)
  • +73 Armor Defense (scaled stat)
  • +12% chance to stun
  • +2% bonus experience from hitting monsters
  • +2% bonus gold

Location: Find the small island of An Skelling in the Skelling archipelago. To do this, take a boat from the Urialla pier and get to the small island where the sword is located, among the abandoned camp. But be careful, Valisisk is guarding this place.


If you don't want to worry about which rune combination is best for your weapon, then the Steiger blade is your choice. It only has one rune slot, but the high critical damage makes up for this minor drawback.

Characteristics:

  • Minimum Player Level: 37
  • 465 damage
  • +75% Critical Damage Bonus

Location: Travel to the island of Hindarsfjall and then to the village of Larvik. There you will find a diagram of this blade.


It doesn’t have the same punching power as the Bear School sword, but it makes up for it with a huge chance to cause bleeding in the opponent, which makes the Cat Silver Sword one of the best swords in the game.

Characteristics:

  • 410 Damage
  • Critical Chance +10%
  • Chance to dismember the enemy +10%
  • Chance to cause bleeding in the enemy +15%
  • Additional experience for defeating monsters +20%
  • Aard Sign Strength +15%

Location: Look for a cave in a village called Harviken. There is the coveted diagram of the silver sword of the Kota school.


The standard set of Griffin armor is one of the first outfits that can only be found, which at first glance speaks of his everyday life. But, already at the highest levels, the armor of the Griffin school can be modified, as a result of which it becomes the best light armor set. In addition, they provide additional bonuses to magical attack and protect better than other armors of this class.

Characteristics:

  • 190 to armor
  • +20% Sign Strength
  • +17% resistance to piercing damage
  • +16% Rough Damage Resistance
  • +22% slash resistance
  • +30% monster damage resistance

Location: Look for an abandoned fort on the northeastern part of the island of Ard Skelling. To get chests with equipment, you will have to fight the cyclops, but it's worth it.


One of the few relics that can be found just like that. The Moonblade is a deadly weapon that is best found at higher levels, as the blade's abilities scale relative to the character's level. It has three rune slots which makes it a fantastic weapon.

Characteristics:

  • 399-487 (Required player level 34)
  • Might of Yrden +2%
  • Critical Strike Chance +1%
  • Bonus Critical Hit Damage +10%
  • Freeze Chance +1%

Location: The Moonblade can be found among the many trophies left in the north near the village of Lindenweil ​​near a small bridge.


The sword (available in the Hearts of Stone expansion) has different stats depending on the character's level, but you need to be at least level 39 to use it. Together with the chance to deal critical damage and a bonus to critical damage, Aard sign amplification and poison damage, the Poisonous Silver Sword of the Serpent School is worthy of its formidable name.

Characteristics:

  • Aard Sign Strength +25%
  • Critical Damage Bonus +75%
  • Critical Chance +10%
  • Chance to poison the enemy +15%
  • Additional experience for defeating people and monsters + 5%

Location: This sword is hard to find. During the quest called Whatsoever a Man Soweth - the final quest of Hearts of Stone - you will need to decide whether to help Olgerd von Everik. After you do this, after passing through the wooden bridge, you will have to fight the monster and if you keep the victory, the desired sword will be in the stone, like the sword of King Arthur.

In this article, we will talk about the best armor in The Witcher 3: Wild Hunt. Witcher armor in almost all parameters, especially in additional ones, surpasses everything else that we meet during the game. As soon as we get the first set of the witcher, for example, from the Griffin school, we stop paying attention to other armor, and in vain. The two strongest sets for attack and defense, partly consists of the so-called "second-rate" armor.

Now let's take a look at the most interesting visually appealing sets that you will encounter at certain stages of The Witcher 3: Wild Hunt.

The very first set that we meet in the game world - Temerian armor. You can find it at the merchant in the White Garden, whom we saved from the Griffin. The only limitation is the price and level. The best property is that it is light armor. In general, it does not provide any additional bonuses other than resistance. The set is worth attention, but only because of its appearance. If you come to the merchant at level 50, then the level of his goods will already be 29.

We meet the second set of armor immediately after the "White Garden" in the castle in Vronitsy at the quartermaster, who stands not far from the entrance to the Bloody Baron's house. Nilfgaardian armor just as bad as the Temersky ones. This is a medium type of armor, and medium armor without strengthening signs is useless. To me, it looks much worse than the first.

The third and last set that we can buy from merchants in the game, we meet on the Skellige Islands at the forge in Kaer Trolde. Heavy armor from Undvik just like the previous ones, they do not have any additional characteristics other than resistance. However, it is precisely these parameters that are important for heavy armor and the fact that you can simply buy them and not look for recipes deserve attention.

The Hearts of Stone expansion gave us four types of new armor. Witcher set of the Serpent school, which is very similar to the basic armor from Kaer Morhen. Traditional Ophir clothes: kaftans, kuntushi. Set of the robber and set "Flaming Rose". None of these armors can be bought ready-made. For everyone, you need to find recipes, and then make them.

In order to receive Ophir armor, you need to talk to the merchant. Visit a couple of places, kill a bunch of fanatics from the Order of the Burning Rose, and only then make copies. They look very unusual, especially after the heavy Skellig ones.

Embroidered Kuntush- you can get it at a wedding or in the house of Olgerd's wife, in terms of parameters it is somewhat inferior to Ophir armor, but it looks amazing.

Find a recipe Armor of the Knights of the Burning Rose not easy enough, for example, killing bandits and checking all the chests along the way. The armor, of course, is heavy and, apart from bonuses to resistance, has nothing. Unfortunately, this is not a complete set: sword, cuirass and gloves.

All this pales in comparison with the armor - new moon(relic). We are given it during the quest "Robbery". Medium armor type, has two rare bonuses: increased chance and critical damage power. If you make the witcher a swordsman, then this set becomes the main target. It is this armor that I consider to be the best in The Witcher 3: Wild Hunt.

In addition to Blood and Wine, CD Project Red did something very unusual. They took one type of armor and just started to improve its parameters, depending on the required level. For example, Armor of the Bockler Guard(master item)

Bockler Guard Armor - (magic item)

Armor of the Bockler Guard - (relic)

Slightly changing the previous version, increasing the required level and all the parameters, we get Bockler guard armor(magic item). As you progress through the Blood and Wine expansion, you will be able to collect all the necessary parts for this armor.

Bockler Guard Armor (Craftsman Item)

Armor of the Bockler Guard (relic)

Again, by increasing all the stats and the minimum required level, we already have Bockler officer's armor(relic)

Bockler officer's armor(magic item)

Bockler officer's armor(master item)

Again, a boost of parameters and small space changes give us (relic)

armor of the Beauclair captain of the guard(master item)

armor of the Beauclair captain of the guard(magic item)

Extremely difficult to assemble, and in terms of its characteristics, it is comparable to grandmaster sets. All these armors must be crafted, and in order to collect all the recipes for this armor, you will have to check absolutely all the chests. On the other hand, it is not necessary to look for all this, because we have four alternatives at once with the appearance, like a knight's armor.

Tournament armor of the Toussaint Knight(magic item)

Tournament armor of the Toussaint Knight(relic)

For example, Armor of the knight Geralt of Rivia, which we are given during participation in the tournament. It has rather weak characteristics, so this is not the best option.

Armor from Tesham Mutna, or as it is also called, the Tesmah Mutna shell is an excellent armor with a unique ability to absorb HP. Finding them is easy, just be careful during the quest with Regis in the castle of the same name.

With the following options it is already more difficult, because you will not be able to get both at once. If you go to the world of a thousand fairy tales, then you can find Toussaint armor. But if you go to the cave to the Hidden One, you can get armor from Hen Hydt.

Personally, I don't like this armor.

A detailed guide with pictures on where to find and collect all available pieces of equipment from different schools in The Witcher 3: Wild Hunt. Good luck!

Where can I find Cat school equipment in The Witcher 3?

Cat School Equipment:

  • Cat Steel Sword
  • Cat Silver Sword
  • Cat Crossbow
  • Cat Armor
  • Cat Bracers
  • Cat Pants
  • Cat Boots

You can start this quest right after the main quest: Nilfgaardian Connections in Act 1. However, it is recommended to start after completing the Wandering in the Dark quest, as it will unlock access to the cave, without which you won't get far. In addition, when completing the Baron's quest, he could give you a letter guaranteeing full access to Novigrad. Where and how to start collecting Cat School equipment:

East - Silver Sword

Move east from Novigrad. After reaching the ruins, go to the center of the temple and follow down the stairs leading underground. Use Aard to break through the passage on the right, and here you will find the first element of the Cat School Equipment - through the silver sword.

Reward: Professor's Notes, Through the Silver Sword

Castle - Steel Sword

After reading the Professor's notes, you will learn a new goal - Drahim Castle. The castle is located west of your current location and south of Novigrad. Look at the map.

When you get to the place, use Aard to break the door and use the stairs down.

In the corner of the basement you will find the second element of the School of the Cat - a steel sword.

Reward: Journal, Steel Sword Blueprint

Shipwreck - Crossbow

On the west coast of Velen, get off your horse and swim towards the signpost. Climb aboard the ship and reach the part submerged in the water, where you will find another blueprint - the Cat Crossbow. There are also some more notes that will point the way to the last part.

Rewards: Notes, through the Cat Crossbow

Novigrad - Armor (+ improvement of the whole set of all levels)

Inside you will find a Golem guarding the area. This is a level 16 enemy, get ready for a serious fight, especially if you play on a high difficulty level. If you are not high enough level to defeat the golem, try to kill it using the quen sign, as it prevents you from taking one hit damage.

We return along the passage and go left. We follow the passage until we reach several statues in the shape of a circle. Using the switches, turn all the statues to the center. We jump into the water. We swim to the very bottom to pick up the key to the laboratory. We return back to the cave with the Golem. Use the key and open the last part.

Reward: drawings of all armor elements.

Griffin school equipment:

  • Griffin Steel Sword
  • Silver Griffin Sword
  • Griffin Armor
  • Griffin Pants
  • Boots of the Griffin
  • Bracers of the Griffin

How to start the quest to collect the set of the Griffin school:

Hindhold is a small ruin in the northern part of Velen.

The easiest way to get there is from a tree with hanged men. Further north through a wooded area.

After reaching the place, explore the ruins. Go through the ruins to the upper level, where there will be harpies. This will start the Treasure Hunt for the Griffin School set.

Reward: Letter, Confession, drawing of the Sword and Crossbow.

Lornrook

Jump into the water, next to the place of power there will be a grotto, swim there, then climb up

Here you will receive a drawing of a Griffin for the Silver Sword.

Reward: Crafting Notes, Silver Sword Blueprint, and Journal

Dragon Hunter's Grotto (+ whole set upgrade for all levels)

The final part of the Treasure Hunt is the Dragon Hunter's Grotto. Here you will receive a lot of rewards and collect the entire set of Griffin armor.

We go into the cave. Dealing with spirits. Move to the end of the first tunnel and after to the left. Here you will see a crack in the wall - break it with the Aard sign. Go inside.

Climb to the upper level of the cave area and use your intuition to open the loot.

The chest contains all levels of armor

Bear School equipment:

  • Bear Steel Sword
  • Bear Silver Sword
  • Bear Crossbow
  • Bear Armor
  • Bear Boots
  • Bear Bracers
  • Bear Pants

Starting the Bear Equipment Hunt

Ruin

To start the search, you need to go to the southern part of the main island of Skellige and explore the ruins. Hidden among the ruins is the first blueprint, the Bear Steel Sword.

Reward: Arrest Warrant, Notes, Sword Blueprint.

Fort

Fort Ethnir is on the same island as the ruins, but to the north.

Go through the door on the right side of the building and take the blueprint of the Bear Silver Sword.

Reward: Arrest Warrant, Letter, Sword Blueprint.

Northwest Island

Get to the island, then move to its southern part. Here you will find a cave by the sea, right in the middle of the southern coastline. Find a small tunnel in the cave. we jump through the crevasse. We find on the floor, among the remains, another drawing for crafting.

Reward: Letter, drawing of the Bear Crossbow

Harbor (+ improvement of the whole set of all levels)

Reach the village on the northeastern island of Skellige. climb up the path to the Fort.

Inside the fort, turn left and down the stairs to the very end. Turn the lever on the wall to open the doors and access the passage.

Among the prison cells, find the entrance to the narrow passage, it is not difficult to see it. Follow it to the end where it splits. The left passage leads to a dead end. Right into the room with loot.

In the room you will find blueprints for a complete set of Bear School armor.

Reward: blueprints for the entire set

The equipment of the snake school is only swords. No armor and no upgrades. There are only basic ones.

But this does not mean that these swords are bad. They are great for levels 1-10. But after that they will not be useful to you, because. then more tenacious monsters will go, and people too.

silver sword

The first drawing, along with a letter, you will find inside the crypt on the body of Kolgrim. Before that, you need to kill the ghost (level 7), but this is not a problem, just lure him into a magical trap using the Yrden sign and deal damage to the target. Where to find the second item will be indicated in the note.

steel sword

The drawing of the second sword is located in the ruined castle in the White Garden. This castle is a deserter camp, so be prepared (if your level is less than 5). Then go into the ruins and take the blueprints from the chest. By the way, don't forget to take the interrogation. He sheds light on the history of the witcher from the school of the Snake.

The gameplay includes many aspects, and finding good ammunition is one of them. This article will help you figure out which armor is better to choose in The Witcher 3.

Since witcher armor is considered the most useful, their location and the masters who can improve them will be presented below.

One of their good armor in The Witcher 3 is the armor of the Cat school. It is worth starting the search from Novigrad, or rather, from the northwestern side of the city. From there, you can see a barely noticeable path leading to the cave. She is hidden by an illusion, so you should get Keira's gift. After dispelling the illusion, you need to fight a level 16 golem.

Further, adhering to the right side, you need to use the Aard sign and, having reached the end, pick up a receipt for the golem. It is worth returning along the left tunnel, where the protagonist is waiting for a riddle in the form of statues around the site. The task of the witcher is to turn the stone statues towards the platform, after which it will move apart, revealing the water. After that, you need to dive into the water and prepare a crossbow, as you will have to fight off the drowned. When the enemy is finished, you can go down to the very bottom, where the key lies, and pick it up. Then you need to return to the main hall and open the locked door with the key. Behind her will be a mutilated witcher, after fighting with which, you can pick up the armor.

The crossbow of this school can be found on the island, which is located opposite the western coast of Velen. Having found a ship on the island, you need to examine it, and then pick up the drawing of the crossbow and notes on the location of the rest of the set.

To find the silver sword, you need to proceed east of Novigrad, where the ruins are located. Opposite them there is a temple, in the center of which there is a staircase leading to the dungeon. Having stumbled upon an obstacle, you must use the Aard sign and pick up the drawing of the sword.

As for the steel sword, then the search unfolds in the Drahim castle, where, after breaking the wall, you need to go down the stairs and pick up the desired drawing.

This was the basic set of cat good armor in The Witcher 3.

In Velen is the Hanging Tree, from which you need to proceed north to the nearest ruins. At the top there will be a nest of harpies and a hidden passage - this is where the drawing of the steel sword is located.

The search for the blueprint of the silver sword begins at the lighthouse, which is located in the northwest of Velen. Next, you need to swim to the place of power, indicating the correct passage. Having dived, you can swim out already on the territory of the lighthouse. On its outer side, there will be a wheel that activates the bridge, where you can fight the monster and pick up the blueprint of the sword.

The rest of the good armor in The Witcher 3 of the Griffin school is in the Dragon Hunter's Grotto. The journey to the indicated place starts from Donvarren, from where the player must go to the cave inhabited by ghosts. Having gone to the very end of the tunnel, the main character uses Aard and, with the help of a witcher's instinct, finds a chest with the necessary drawings.

On the question of what armor is the best in The Witcher 3, the bear set will help you figure it out, since it is the heaviest and highest level. To start looking for him, you need to get to the story mission "Destination: Skellige".

In the south of the initial island there are ruins, where the drawing of the steel sword of the Bear school is located. To pick it up, the player will have to fight the sirens and ghosts.

Silver sword blueprints can be found in the north of the same island, where ice elementals with gargoyles live. Having defeated them, you need to go to the door, which is on the right side, and behind it is a drawing.

There is a cave south of the main island's fast track. There, at the end of the tunnel, there is a drawing of a crossbow.

The armor and the remaining parts are located in the Fort, on the territory of the village, which is located on the northeastern island. To the left of the fort there are stones along which you can get to the fortress. Inside it, you need to turn left and follow the stairs, where you have to activate the lever. After that, a fight with a ghost will be available, and after it you can proceed to the passage that is in one of the cells. When the player reaches the fork, he will need to turn right, after which the blueprints can be found.

Following the canon, many players are looking for the Wolf school set. On the question of which witcher armor is better in The Witcher 3, many are inclined to believe that it is the canonical armor that will come in handy.

To get started, you should purchase maps with labels for finding equipment. The first cards will be at the gunsmith Hattori, which gives the task "Swords and dumplings" in Novigrad. The next card will be at the blacksmith working in the village of Lindenvale. Another clue is sold by the gunsmith in Novigrad, and the penultimate element can be obtained from the gunsmith in Kaer Trolde. On Skellie, in Caer Mur, there is a blacksmith who owns the last card.

The only disadvantage of mining this armor is that the entire set is located on the territory of Kaer Morhen. That is, there are only two ways to get to this location - according to the plot and using console movement.

This armor appeared only with the latest plot addition. The best armor in The Witcher 3: Blood and Wine is the grandmaster equipment of the Manticore school. The search will help to carry out the tips of the blacksmith in Toussaint.

For starters, you should know that the level of this armor is 40, so it’s worth pumping before you start going through the add-on and looking for armor.

The Manticore Steel Sword is in the ruins near the ruined tower. To get it, you need to climb the walls and move to the tower itself. After that, you need to jump to the floor and look around with activated witcher's flair.

The chest armor of this school will be located at the end of the specified cave. On the wall with notes there is Mertin's prayer - the blacksmith will need it to create a bib.

The blacksmith gives the next mark to search for the pants of the Manticore school, which are located in the specified temple. Breaking through the wall opposite the entrance, you can see the box on the table, in which the schemes lie.

The search for the silver sword begins in a cave with poisonous fumes. Having sailed to them, the player sees the blockages, which are successfully eliminated by Aard, and then a blueprint can be found in the box next to the corpse.

The last hint of the blacksmith concerns the bracers that lie under the bridge, at the bottom of the reservoir. The diagram is in the bag.

Possible nuances

Sometimes, in order to search for a particular piece of equipment, you may need a plot item or opening a location that is currently unavailable. To do this, carefully study the clues or go through part of the plot.

As for blacksmiths, they are only able to upgrade equipment according to their skill level. What armor is the best in The Witcher 3 is up to the players to decide, because each type of armor has its own properties and features.